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Game 5 Galaxy Express

Galaxy Express

3D Rail Shooter, 8 weeks half-time, 5 programmers, 2 leveldesigners, 4 graphical artists, 3 animators and 2 technical artists


Graphical Artists
Fredrik Appelholm - Kevin Alonso - Kushtrim Brahimi - Amanda Fröjdö

Programmers
Jonas Nolér - Emil Axelsson - Pyrola Lindåker - Måns Andersen - Anders Löfquist

Level Designers
Amanda Gardfors - Rikard Carlsson

Animators

Alexander Kornemalm - Anton Jonsson - Jakob Svensson

Technical Artists

Jonathan Persson - Tobias Wahlberg


Main Contributions: 

Organizing

  • Going to meetings as a Lead
  • Setting naming conventions and scale
  • Correcting texture export errors and created a guide for exporting textures
  • Cleaning up and renaming textures and models


Modelling

  • Creating modular building blocks for enemy ships together with Fredrik Appelholm
  • Creating a tunnel/city for the inside of one of the asteroids
  • Monorail and train tracks
  • Texturing the player ship 
  • Texturing of some environment assets like the ruin pieces and buildings in the first level
  • Modeled an enormous asteroid which the player would fly through


Other

  • Overall lighting of two of the levels